 
class Texture{
public:
	Texture(int width, int height, int colour);
	~Texture();
private:
	int width;
	int height;
	int alignedWidth;
	int alignedHeight;
	void *data;
	bool swizzled;
	void colour(int colour);
	void swizzle();
	friend Display;
}; 
class Image{
public:
	Image(char *filename);
	Image(int width, int height, int colour);
	~Image();
private:
	int width;
	int height;
	void *data;
	friend Display;
};
